﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace Rpg.Editor
{
    public partial class AdventureWindow : Form
    {
        public AdventureDatabase Db { get; private set; }

        public AdventureWindow()
        {
            InitializeComponent();
        }

        public AdventureWindow(AdventureDatabase db)
        {
            Contract.Requires(db != null);

            this.Db = db;
        }
    }
}
